![]() And a gigantic list of story ideas for games. There's also complete listings of weapons, vehicles, and a whole boatload of alien creatures and plant life. The Genestealers themselves are sandwiched in with Cthellen Cudbears, Ferro-beasts and the like. The Genestealers and Tyranids are given some description, but so are the Slaan and Jokaero, two races that didn't make the cut into the game later. A single picture on page 269 likely inspired the entire Sisters of Battle line. The 4 star rating that I gave this product comes from purely archival material - not only can you see what the original design plans for the Warhammer 40K world were like, you can see the germs of ideas that later matured into entire armies later in the game's development. There's extended riffs on the various factions of the Imperium, but very, very little information on anything else - the Eldar barely get three pages, and the Orks only have slightly more.īut there's plenty of meat. It can't seem to decide whether it wants to be a wargame or a role-playing game - it has rules for minature combat, but there's quite a bit of material on characters in the game, and the various adventures that they can go into. I won't say that this game is one of the best that I've played - it certainly isn't. ![]() Space Marines that are weak as kittens compared to their current status. Tyranids that look like early versions of Termagants and who control Zoats, and Genestealers who look like big leeches with legs. Rather than being the ultra-gothic,sooper-dark universe of the current edition, Rogue Trader portrays a universe that's slowly pulling itself out of anarchy, fighting against mysterious alien races and the forces of the Warp. And now that Warhammer 40,000 has gone to the third edition, I thought that I'd go back to look at the first edition, to see what had caught my eye in the original version.Īnd it's still pretty cool, despite the different directions that the game goes in. About that time, my ardor for WH40K cooled rapidly.īut I kept the original rules - I can't even remember why, now. Right before they brought out the boxed version, which contained everything that I'd been buying over the last little while - including two armies, clearer rules, and blast templates. ![]() One box of Space Marines, one box of Orks - nobody else played, so I had to buy both sides - and constant poring over compilations of old White Dwarf articles. I used to be a huge fan of Warhammer 40,000.īought the minatures and everything.
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